Thursday, March 15, 2018

"King's Quest IV: The Perils of Rosella" Review

Publisher:  Sierra

Genre:  Adventure

Summary:  After her father falls ill, Princess Rosella must find the magical fruit to heal him while also helping a fairy recover her magical talisman.

Gameplay:  Most of the puzzles are baffling enough I find a walkthrough vital.  Knowledge of faery tales helps a little, but not always.  (Why would I go fishing?  How am I supposed to know where Pandora's Box is?)  There is sometimes dexterity involved in navigating stairs and cliffsides, but this is minor (especially compared to previous King's Quest games.)

Style:  Graphics have improved greatly from previous games, and pixelated close-ups of faces, while orange, ably convey emotion.  I wish I could look using the right mouse button, but Rosella automatically swims and the game usually pauses when typing, which are great improvements.  I like the music.

Story:  As in previous games, the realm Rosella traverses has a somewhat random collection of locations and characters, but there are occasional connections (I want to know the story behind that mansion, though.)

The overarching story is relatively complex compared to previous games, with some memorable characters and even a bit of variety (you can choose when to go get the magical fruit, for example.)  The ending is satisfying, as well.

Conclusion:  While sometimes rough around the edges, "The Perils of Rosella" is a fun game with neat moments.