Friday, January 26, 2018

"The Blind Griffin" Review

Publisher:  Asphodel Quartet

Website:  https://asphodelquartet.itch.io/blind-griffin

Genre:  Visual Novel

Summary:  A new job bartending at a speakeasy in the 1920s leads to you discovering magical ability and thus the need for a teacher.

Gameplay:  Gameplay consists solely of occasional choices.

Style:  The art and menus are all nice.  The music is also, although the "tension" theme can get overplayed.

Story:  The setting in a magical San Francisco speakeasy is interesting, as are the variety of characters that populate it.  The game makes good use of the time period by using twenties' slang (and includes a dictionary for terms in case you get confused.)

While the story in all its permutations is engaging, it is also relatively short, and often feels like it could be longer.  It's also frustrating that different choices lead to different endings without much rhyme or reason sometimes.

Conclusion:  "The Blind Griffin" is a fun game in a neat setting, but has weaknesses in length and randomness.

Saturday, January 20, 2018

"This, My Soul" Review

Publisher:  Agashi

Website:  https://agashi.itch.io/thismysoul

Genre:  Visual Novel

Summary:  While recovering from emergency cryosleep, an android is your only companion.

Gameplay:  You often have choices in dialogue and actions, which leads to a slightly different story and several different endings.

Style:  The art is nice and distinct, but the occasional picture inserts don't seem to quite match the figures.

Story:  The science fiction trope of getting to know an android is well done, with a nice pace as your character gradually gets better under his care.  It does feel silly that a maintenance craft has all this stuff, and the initial disaster that starts the story feels like an ignored mystery.  It can sometimes be frustrating to find out information when the android is reluctant to talk.  Finally, a possible romance with an artificial lifeform that must obey stringent rules raises interesting questions about consent and sentience, but the game doesn't really delve into these.

Conclusion:  Although not so philosophical and occasionally frustrating, "Alas, My Soul" provides an entertaining, well-illustrated, and sometimes romantic science fiction story.