Monday, October 8, 2018

"Dragon Age: Origins Witch Hunt" DLC Review

Publisher:  Bioware

Genre:  RPG

Summary:  The Warden decides to hunt down their former companion Morrigan.

Gameplay:  Gameplay is the same as in the main game or the expansion Awakenings if you have it.  There is one major unique enemy.

Style:  All of the environments are from the main game or the expansion or previous DLCs, albeit in a wide-ranging and unexpected mix.

Story:  As the last of the Origins DLC, Witch Hunt was once hoped to offer Dragon Age II clues; instead it's now known it points more towards Dragon Age:  Inquisition.  Rather, the impact of the DLC will understandably depend upon the strength of your character's feelings towards Morrigan (I don't often play it because many of my Wardens wouldn't feel strongly enough to try to find her.) 

The ending is abrupt and the DLC before that short.  The reuse of the environments is obvious, but the use of lore to connect them is interesting, and it's nice that your character has the chance to comment if they've been there before, or haven't, for that matter.

The two new NPCs are richly realized and memorable (especially in such a short amount of time) and have plenty of conversations with each other and your dog.

Conclusion:  Witch Hunt is brief and doesn't offer much, but little bits of lore and fun characters mean I never regret playing it.