Publisher: Asphodel Quartet
Website: https://asphodelquartet.itch.io/blind-griffin
Genre: Visual Novel
Summary: A new job bartending at a speakeasy in the 1920s leads to you discovering magical ability and thus the need for a teacher.
Gameplay: Gameplay consists solely of occasional choices.
Style: The art and menus are all nice. The music is also, although the "tension" theme can get overplayed.
Story: The setting in a magical San Francisco speakeasy is interesting, as are the variety of characters that populate it. The game makes good use of the time period by using twenties' slang (and includes a dictionary for terms in case you get confused.)
While the story in all its permutations is engaging, it is also relatively short, and often feels like it could be longer. It's also frustrating that different choices lead to different endings without much rhyme or reason sometimes.
Conclusion: "The Blind Griffin" is a fun game in a neat setting, but has weaknesses in length and randomness.
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