Publisher: Bioware/EA
Genre: RPG
Summary: Aid Aria in retaking control of Omega from Cerberus.
Gameplay: There are several new types of enemy to fight. The companions, Aria and Nyreen, have some unique new abilities.
Style: The excellently atmospheric locations of the asteroid space station of Omega, with neon catwalks, cramped service tunnels, dark power facilities, and vast mines, give a cyberpunk flair to the proceedings. The music and sound design are good. The cinematics are good as well, though some lasted a bit long and I wanted to get back to my own action.
Story: The story is linear, a few hours of fighting, but in fun environments, as noted above. The DLC feels like it peaks slightly before the actual climax, so the pacing feels a bit off. More disappointing is the lack of choice and therefore replayability, especially when there seems to be several potential places for choices within the story. The dialogue varies a bit because of Paragon and Renegade responses, but that's it.
Conclusion: Aria and Nyreen are both interesting characters, and Omega is an interesting location. Omega is not that great (mass?) effect to the overall game story, a small slice of the greater war of Mass Effect 3, but it's a fun few hours. I just wish it had more variation and interaction with the rest of Mass Effect 3.