Saturday, October 23, 2021

"Rise of the Tomb Raider Baba Yaga: The Temple of the Witch" DLC Review

Publisher:  Square Enix/Crystal Dynamics

Genre:  Action/Adventure

Summary:  Lara Croft investigates the Wicked Vale of Baba Yaga.

Gameplay:  There are no new gameplay elements but the DLC innovatively uses existing ones, and rewards at the end include upgraded ability options.  The difficulty can be considered a step up, including the last puzzle and the last battle (to its detriment, as it's clearly meant to be an intense action-packed sequence, but the puzzle bits mean it always take me longer to complete.)

Style:  "Baba Yaga" features some neat sights like a new tomb and hallucinogenic nightmares.  The introductory character of Nadia feels miscast.  I realize she's supposed to feel young and helpless, but the overly American accent feels very out of place on a Siberian Remnant and takes me right out of the game.

Story:  The overall story is touching, but with an obvious twist (a common issue with these "Tomb Raider" games, it seems), especially if you read the documents.  It's also a bit hard to figure out how to fit it into the overall "Rise of Tomb Raider" pacing, although at least that is up to player discretion.

Conclusion:  "Baba Yaga:  The Temple of the Witch" is an interesting story with some cool visuals and frustrating gameplay.

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