Tuesday, November 9, 2021

"Rise of the Tomb Raider" Review

Publisher:  Square Enix/Crystal Dynamics

Genre:  Action/Adventure

Summary:  Lara Croft's investigations into her father's search for a Byzantine prophet's source of immortality take her to Siberia, but the sinister Trinity organization is also on the trail.

Gameplay:  The game is similar to the previous in offering opportunities for exploration and puzzles by jumping and climbing and shooting with timing.  It gradually adds some new twists with swinging, swimming, cutting, and climbing on arrows.

"Rise" is also a bit more free-range than its predecessor, with several larger areas to explore and optional side quests, but also still more constrained narrative sequences (which can be jarring when unexpectedly triggering a transition from the former to the latter.)

Combat is similar, with Lara gradually acquiring more weapons, although there are (eventually) more options for types of ammunition.  Crafting is also a bit different, as there are various materials she collects from the environment or kills to make weapon or inventory modifications.  I enjoyed the greater specificity for the former, but I didn't like having limits on different types of inventory.

Style:  The game is beautiful, offering icy mountains, wandering animals, exploding fire, and gorgeous Greek ruins.  The music enhances the wonder perfectly.

Story:  While building on and referencing the previous game, I don't think "Rise of the Tomb Raider" requires playing "Tomb Raider" to understand.  I found "Rise of the Tomb Raider" more enjoyable than that game, although that may just be due to my liking of snowy landscapes and the Byzantines.

The twists in the game are all fairly predictable, but the characters are still complex and interesting.  The game also occasionally mirrors the previous game to a sometimes weird extent, but the different setting keeps it from feeling too much the same.

The pacing can also feel strange, with the biggest issue being at the end, which feels very rushed; I honestly wondered if there were expository scenes missing.

Conclusion:  "Rise of the Tomb Raider" offers fun exploration, puzzles, and combat in beautiful places while telling an engaging, albeit sometimes predictable and strangely paced, story.

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